That's why it's exciting to know The Legend of Zelda: Tears of the Kingdom will have a fresh batch of enemies for players to scrap with. RELATED: Breath Of The Wild: Best Cooking Recipes The monster variants did a decent job of keeping combat variety high, but it's still a shame that lots of enemies did not appear.
However, Breath of the Wild also dropped a lot of classic Zelda enemies, opting to instead focus on a short list of monsters with a lot of variants like Bokoblins and Lizalfos. It put a major emphasis on diversifying the list of weapons that both Link and his adversaries wield, meaning players get more fighting styles to choose from and more types of threats. For example, adding one Dinraal scale will give a duration of 90, but adding two will give 120 seconds (an extra 30 seconds) rather than 180 seconds.The Legend of Zelda: Breath of the Wild did a lot of great things for the franchise's combat. With the exception of the horns, adding multiples of the same item won't directly stack the duration, but will instead reduce the additional parts to 30 seconds. Aim for the horn to get horns, the body for scales, the mouth for fangs, and feet for claws. These ingredients can be obtained by hitting the body part of the creature in question. Electric Keese Wing - Dropped by Electric Keese.Fire Keese Wing - Dropped by Fire Keese.Yellow Chuchu Jelly - Dropped by Electric Chuchus.Red Chuchu Jelly - Dropped by Fire Chuchus.White Chuchu Jelly - Dropped by Ice Chuchus.Great Ancient Core - Dropped by Guardians.Yellow Lizalfos Tail - Dropped by Electric Lizalfos.Red Lizalfos Tail - Dropped by Fire-Breath Lizalfos.Icy Lizalfos Tail - Dropped by Ice-Breath Lizalfos.Bokogoblin Guts - Dropped by Bokogoblin.